Hosts: Evan, Rob, Todd
In this episode, we talk about language use in games, revolving around three topics:
1) The language we use to talk about games.
2) The instrumental language of gaming, that makes the rules go, so to speak.
3) And language as an aesthetic quality of games.
Over the course of the discussion, we touch on Misspent Youth, Polaris, the Apocalypse Engine, 1001 Nights, Annalise, and more.
Todd: Seeing people have heart attacks at Slayer shows.
Rob: Cable, man. What’s the deal?
Evan: Kids these days don’t know what they’re missing.
You have been listening to The Jank Cast, copyright under the creative commons license. You can find out more about us at jankcast.com. You can send comments and feedback to firstname.lastname@example.org We are sponsored by Chicagoland Games, and encourage you to get in touch with us via our Facebook page, Spooky Outhouse Forum (it’s a little quiet, but we’d love to get it going again), Twitter or Google+. You can also listen to us via Stitcher Radio. Now go out and roll some dice!