Players: Joe, Megan, Timo, Todd
As promised, here is the second half of our Kagematsu game. At about 1:29:40, we conclude the game and spend fifteen minutes reviewing and discussing it, as well as talking about the idea that mechanics can simulate or push a social/political concept or situation (we bring up Steal Away Jordan and Dog Eat Dog as other games that demonstrate this). Spoiler alert: we really like Kagematsu.
Also- as with last week, the sound is still a little less than idea because of the heat, AC, etc. Sorry. We promise it won’t happen again unless the earth is hot at some point in the future.