Hosts: Todd, Megan, Timo, Joe
Main topic: Triggering the Mechanics (23:00)
Deciding how and when the mechanical aspects of a game should be used can be a complex topic. Even with newer games providing clearer guidelines as to what should trigger mechanics, there’s often a decision to do just that. We hijack this episode with a discussion of how that choice shakes down, and how different games provide different guidance and methodology
Timo: I dream of Demon Ninja’s.
Megan: Dear Food, let’s just be friends.
Todd: People, don’t be dicks about religion.
You have been listening to The Jank Cast, copyright under the creative commons license. You can find out more about us at jankcast.com. You can send comments and feedback to firstname.lastname@example.org We are sponsored by Chicagoland Games, and encourage you to get in touch with us via our Facebook page, Spooky Outhouse Forum (it’s a little quiet, but we’d love to get it going again), Twitter or Google+. You can also listen to us via Stitcher Radio. Now go out and roll some